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AI Insights · Timothy · April 2025

Top 5 Third Person Games Performance on Unified Platform in Slovenia, Q1 2025

Explore the performance trends of the top five third person games in Slovenia during Q1 2025, with insights on downloads, revenue, and active users.

Top 5 Third Person Games Performance on Unified Platform in Slovenia, Q1 2025

In the first quarter of 2025, Slovenia's top third person games on a unified platform showcased varied performance trends in downloads, revenue, and active users. Here’s a detailed look based on Sensor Tower data.

PUBG MOBILE experienced fluctuations in weekly revenue, beginning with about $2.3K and peaking at nearly $6.1K in mid-March. Weekly downloads varied slightly, starting at around 630 and dropping to 312 by the end of the quarter. The active user base remained relatively stable with a slight decline from approximately 6.7K to 6K.

Last War:Survival saw its revenue start at $3.3K, with a significant spike to $5.1K in early February before settling around $1.8K. Downloads fluctuated, beginning at 1.2K and ending at 400, while active users hovered around 5K, peaking at 4.9K towards the end of March.

DRAGON BALL Z DOKKAN BATTLE showed variability in revenue, with a high of $1.3K in late January. Downloads remained low, peaking at 38, while active users slightly increased from 315 to 314 over the quarter.

Genshin Impact had a modest revenue performance, starting at $732 and fluctuating to a low of $137. Downloads began at 111 and declined to 54, with active users showing minor fluctuations, ending the quarter at 2.8K.

World of Tanks Blitz™ began with revenue at $733, then experienced a gradual decline to $131. Downloads showed slight variability, starting at 94 and ending at 81, while active users remained fairly steady, starting and ending around 600.

For more in-depth insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025